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AI Insights · Timothy · April 2022

Top Down Games on Android in the Middle East, Q1 2022

Top 5 Top Down Games in the Middle East on Android showed varied performance in Q1 2022, with notable trends in weekly downloads, revenue, and active users according to Sensor Tower data.

Top Down Games on Android in the Middle East, Q1 2022

In the first quarter of 2022, the top 5 Top Down Games on the Android platform in the Middle East exhibited diverse performance trends. Here’s an in-depth look at their weekly downloads, revenue, and active users based on data from Sensor Tower.

Yalla Ludo - Ludo&Domino from Aviva Sun saw its weekly revenue fluctuate, starting at approximately $281K and experiencing a slight dip to $234K mid-quarter before peaking at around $303K in early March. Weekly downloads for this game showed an initial rise from 41K to 62K in mid-January, followed by a decline to 35K by the end of March. The app also maintained a robust active user base, peaking at nearly 592K in early March before ending the quarter at 515K.

Zynga Poker- Texas Holdem Game by Zynga had a relatively stable weekly revenue, starting at $62K and peaking at $81K in early January, then gradually declining to $43K by the end of March. Weekly downloads remained modest, ranging from 636 to 2.4K, with a notable increase in mid-March. The game’s active user base saw a steady trend, reaching a high of 37K in late March.

Mobile Legends: Bang Bang from Moonton experienced a decrease in weekly revenue, starting at $89K and dropping to $44K in mid-February, before slightly recovering to $58K by the end of March. Weekly downloads hovered around 12K to 14K, with a minor decline towards the end of the quarter. The game’s active users also showed a downward trend, from 544K at the beginning to 415K by the end of March.

TopTop: Games&Chat by Social Game Lab demonstrated a positive trend in weekly revenue, starting at $51K and peaking at $66K in mid-February, maintaining around $62K by the end of the quarter. Weekly downloads showed consistent growth, increasing from 8.6K to over 30K. The app also saw a steady rise in active users, from 107K to 163K throughout the quarter.

Finally, Brawl Stars from Supercell had a varied weekly revenue trend, beginning at $97K, dropping to $34K in mid-February, and recovering to $73K in early March before ending at $46K. Weekly downloads started at 20K, saw a dip to 11K by the end of March. The active user base remained relatively stable, peaking at 552K in late December and ending at 517K.

These insights into the performance of top Top Down Games on Android in the Middle East for Q1 2022 highlight diverse trends in revenue, downloads, and active users. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022